Remembering E.T.
By cbassman • Sep 3rd, 2005 • Category: WebE.T. for Atari was a freaking miserable mess. It should have been a crime to charge money for it.
Summary of E.T. game:
Ugly thing that was supposed to represent E.T. wandered around from screen to screen aimlessly. You'd make him walk up to pixelated blobs on the screen, hoping they were … something, ANYTHING, but NO. Turned out they were GIGANTIC HOLES IN THE EARTH. E.T. would fall in a hole, and then you'd have to make his neck pump up and down to make him float out of the hole.
If you were lucky, there'd be a piece of a phone in the hole that he could collect. Once he got done falling in holes for about two hours you might collect all the phone pieces and get him to the Coliseum in time to phone home. From time to time an FBI guy would come running and confiscate the phone pieces and re-hide them, because the FBI is petty like that, you know.
…. Yeah, I don't remember there being a Coliseum in E.T. either. Or neck pumping action, for that matter.
Now imagine an autistic 7 year old boy and a short-tempered 10 year old girl trying to figure this game the hell out, determined to make some sense out of what simply did not make sense but sure as hell cost a lot of money at K.B. Toy Store.
Yeah.
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